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Myrna is my custom origin character for the Larian Studios game Baldur's Gate 3. Although I'd been gradually working towards this, she is the first custom video game character I created that I see as her own person with a distinct personality, rather than an avatar of myself. This means that I tried to take the actions she would as a person in the world, rather than having my benefit as an outside observer with a quicksave button. Here I discuss what it was like to play her as an RPG character, how it worked to play a tabletop-style character in a videogame, and how Baldur's Gate 3 taught me how the different party roles work together.
21.4.2024 23:14Myrna BrandybuckMy first campaign outside of D&D, a look at my character for a Cortex Prime game in a cyberpunk setting
21.3.2024 00:08Luc JacquesonValder was a halfling beast master ranger with a wolf companion in a long-running D&D campaign. In here, I talk about what it was like to play him, what I think about the beast master subclass, some highlights of the campaign, and some rules I'd like to change based on this experience.
20.3.2024 18:16Valder WarmwaterA quick-build fighter I created at the last minute to join an existing campaign.
22.2.2024 17:39GlamIn 2019 I played my first RPG campaign at a local games cafe, a 6-part series in which we played a crew of tea merchants trading across a subtropical archipelago. I felt that this would be a nice, gentle introduction to the game; however after agreeing to take the role of the ship's surgeon, I didn't realise that healing in D&D is basically limited to spellcasters: we relied on a steady supply of healing potions until I reached level 4 and could take the Healer feat
10.1.2024 17:47Garret Tealeaf