I'm a creative coder from Heidelberg, Germany — pushing bytes, colors and pixels at [url=https://www.field.io]https://www.field.io[/url] [url=https://genart.social/tags/generativedesign]#generativedesign[/url] [url=https://genart.social/tags/cellularautomata]#cellularautomata[/url] [url=https://genart.social/tags/computergraphics]#computergraphics[/url] [url=https://genart.social/tags/imageprocessing]#imageprocessing[/url] [url=https://genart.social/tags/openframeworks]#openframeworks[/url] [url=https://genart.social/tags/algorithmicart]#algorithmicart[/url] [url=https://genart.social/tags/generativeart]#generativeart[/url] [url=https://genart.social/tags/touchdesigner]#touchdesigner[/url] [url=https://genart.social/tags/creativecode]#creativecode[/url] [url=https://genart.social/tags/programming]#programming[/url] [url=https://genart.social/tags/genartclub]#genartclub[/url] [url=https://genart.social/tags/processing]#processing[/url] [url=https://genart.social/tags/typescript]#typescript[/url] [url=https://genart.social/tags/javascript]#javascript[/url] [url=https://genart.social/tags/sketching]#sketching[/url] [url=https://genart.social/tags/mathart]#mathart[/url] [url=https://genart.social/tags/threejs]#threejs[/url] [url=https://genart.social/tags/design]#design[/url] [url=https://genart.social/tags/shader]#shader[/url] [url=https://genart.social/tags/webgpu]#webgpu[/url] [url=https://genart.social/tags/emacs]#emacs[/url] [url=https://genart.social/tags/webgl]#webgl[/url] [url=https://genart.social/tags/p5js]#p5js[/url] [url=https://genart.social/tags/glsl]#glsl[/url] [url=https://genart.social/tags/glsl]#glsl[/url] [url=https://genart.social/tags/wgsl]#wgsl[/url] [url=https://genart.social/tags/unity]#unity[/url] [url=https://genart.social/tags/ziglang]#ziglang[/url] [url=https://genart.social/tags/tic80]#tic80[/url]
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Tags: algorithmicart cellularautomata computergraphics creativecode design emacs genartclub generativeart generativedesign glsl imageprocessing javascript mathart openframeworks p5js processing programming shader sketching threejs tic80 touchdesigner typescript unity webgl webgpu wgsl ziglang