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Aceade.net

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Aceade’s Tales and Other Nonsense

Scifi/fantasy writer and indie game developer based in Galway. Occasional snark about game development and general software development.

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Tags: developer development occasional software

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Aceade.net News

Fomorian Arrival: Chapter 1

https://aceade.net/2025/03/08/fo...

In pre-WW1 Ireland, a quarantine centre for orcs receives two new possible inmates.

The post Fomorian Arrival: Chapter 1 first appeared on Aceade's Tales.

8.3.2025 14:17Fomorian Arrival: Chapter 1
https://aceade.net/2025/03/08/fo...

Halo Mod Review: The HAVOC Mod

https://aceade.net/2025/02/19/ha...

I play a lot of Halo mods, and one of the best out there is the HAVOC mod. In short: it's hard, but fun!

The post Halo Mod Review: The HAVOC Mod first appeared on Aceade's Tales.

19.2.2025 11:57Halo Mod Review: The HAVOC Mod
https://aceade.net/2025/02/19/ha...

Remittance Witch Is Now Available!

https://aceade.net/2025/02/08/re...

Purchase links for my first novella in a new fantasy/Western setting.

The post Remittance Witch Is Now Available! first appeared on Aceade's Tales.

8.2.2025 09:53Remittance Witch Is Now Available!
https://aceade.net/2025/02/08/re...

Four Months of Software Licensing Hell

https://aceade.net/2025/02/02/fo...

Slightly sweary rant on the worst thing I ever had to do as a software engineer: manually auditing and confirming the licences of 2500+ npm packages.

The post Four Months of Software Licensing Hell first appeared on Aceade's Tales.

2.2.2025 19:54Four Months of Software Licensing Hell
https://aceade.net/2025/02/02/fo...

Comment on Parsing arbitrary JSON in Godot.NET by Aceade

https://aceade.net/2025/01/12/pa...

I messed up while casting, and didn't realise until later. I've fixed it, and now it works correctly.

16.1.2025 12:20Comment on Parsing arbitrary JSON in Godot.NET by Aceade
https://aceade.net/2025/01/12/pa...

Turret Baffler: Steam capsule images

https://aceade.net/2025/01/13/tu...

Draft Steam capsule images for an upcoming first-person shooter in Godot.

The post Turret Baffler: Steam capsule images first appeared on Aceade's Tales.

13.1.2025 15:14Turret Baffler: Steam capsule images
https://aceade.net/2025/01/13/tu...

Parsing arbitrary JSON in Godot.NET

https://aceade.net/2025/01/12/pa...

A problem I ran into while developing a game in Godot/C#: how to parse arbitrary JSON that I'm loading from disk.

The post Parsing arbitrary JSON in Godot.NET first appeared on Aceade's Tales.

12.1.2025 10:43Parsing arbitrary JSON in Godot.NET
https://aceade.net/2025/01/12/pa...

Turret Baffler: A New Demo

https://aceade.net/2025/01/08/tu...

Changelog for version 0.3 of Turret Baffler, a Godot first-person stealth shooter. UI/UX improvements, new levels, and other fixes.

The post Turret Baffler: A New Demo first appeared on Aceade's Tales.

8.1.2025 21:32Turret Baffler: A New Demo
https://aceade.net/2025/01/08/tu...

Plans For 2025: WTF Is Coming?

https://aceade.net/2024/12/29/pl...

2025 begins on a Wednesday. So, WTF am I doing next year?

The post Plans For 2025: WTF Is Coming? first appeared on Aceade's Tales.

29.12.2024 17:26Plans For 2025: WTF Is Coming?
https://aceade.net/2024/12/29/pl...

My First HOI 4 Mod: Irish Unit Names

https://aceade.net/2024/12/27/my...

The real-time strategy game Hearts of Iron 4 applies English names to Irish units. So here's a mod that adds Irish Gaelic names (or tries, anyway).

The post My First HOI 4 Mod: Irish Unit Names first appeared on Aceade's Tales.

27.12.2024 13:18My First HOI 4 Mod: Irish Unit Names
https://aceade.net/2024/12/27/my...

Remittance Witch: Rune Build Process

https://aceade.net/2024/12/13/re...

If magic was as painful to work with as npm install or anything else in software development...

The post Remittance Witch: Rune Build Process first appeared on Aceade's Tales.

13.12.2024 15:20Remittance Witch: Rune Build Process
https://aceade.net/2024/12/13/re...

Comment on Re-releasing Tales From A Fomorian Detention Centre by Where Did Our Supplies Go? - Aceade's Tales

https://aceade.net/2024/02/27/re...

[…] muse has struck me again with a story involving Diarmuid and Siobhán. This is a loose sequel to What Next?, set a couple of years later, and I’m considering turning this into the start of a spy […]

10.6.2024 08:42Comment on Re-releasing Tales From A Fomorian Detention Centre by Where Did Our Supplies Go? - Aceade's Tales
https://aceade.net/2024/02/27/re...

Comment on The Dwarven Tea Machine by Worldbuilding Wednesday: Connacht Trading Security -

https://aceade.net/2022/01/06/th...

[…] At this point, they started investing in firms like Harland and Wolff, early electrical engineering firms or arms manufacturers like Vickers and IKEA. Yes, I am swapping IKEA and Bofors in this universe, purely because I find it funny. One of their main subsidiaries is Hiberno-Tech, which make home appliances like a certain tea machine. […]

22.5.2024 10:01Comment on The Dwarven Tea Machine by Worldbuilding Wednesday: Connacht Trading Security -
https://aceade.net/2022/01/06/th...

Comment on Connacht Disaster Zone: Impact on the world by Worldbuilding Wednesdays: Dwarven Infantry - Aceade's Tales

https://aceade.net/2024/04/01/co...

[…] throughout Europe. I’ve covered this before in one blog post, but I’m considering talking about this while filling in a map of […]

22.4.2024 15:07Comment on Connacht Disaster Zone: Impact on the world by Worldbuilding Wednesdays: Dwarven Infantry - Aceade's Tales
https://aceade.net/2024/04/01/co...

Comment on Unforeseen Consequences by Connacht Disaster Zone: Impact on the world

https://aceade.net/2023/09/16/un...

[…] However, WW1 hasn’t happened yet, and in 1917 Britain is still the predominant naval power of the world. While they regard west Connacht as a sideshow, other powers consider it a potentially useful distraction – chief among them being the Kingdom of Scandinavia. That comes up in a couple of stories in Spycrabs & Warbirds, along with the currently standalone story Unforeseen Consequences. […]

1.4.2024 09:09Comment on Unforeseen Consequences by Connacht Disaster Zone: Impact on the world
https://aceade.net/2023/09/16/un...

Comment on Remittance Witch Chapter 2 (or 3) by Witches and Cowboy Warlocks: Remittance Witch Characters

https://aceade.net/2022/06/05/re...

[…] first appearance is in what was chapter 2. What’s changed is that she isn’t another apprentice for von Clief – instead, […]

23.3.2024 09:53Comment on Remittance Witch Chapter 2 (or 3) by Witches and Cowboy Warlocks: Remittance Witch Characters
https://aceade.net/2022/06/05/re...

Comment on Serpentoid Site Scouts by Aceade

https://aceade.net/2021/07/18/se...

In reply to <a href="https://aceade.net/2021/07/18/serpentoid-site-scouts/comment-page-1/#comment-16">Tiago Mendes</a>. Thanks! I hadn't intended them to be anything more than one-off characters for this piece, but I might bring them back later.

20.7.2021 16:17Comment on Serpentoid Site Scouts by Aceade
https://aceade.net/2021/07/18/se...

Comment on Serpentoid Site Scouts by Tiago Mendes

https://aceade.net/2021/07/18/se...

Hi I think you write really well keep at it! Will we see more of Kerigoo and Debraa?

20.7.2021 00:13Comment on Serpentoid Site Scouts by Tiago Mendes
https://aceade.net/2021/07/18/se...

Comment on Breakable weapons in video games by Aceade

https://aceade.net/2015/02/02/br...

In reply to <a href="https://aceade.net/2015/02/02/breakable-weapons-in-video-games/comment-page-1/#comment-2">Sergey Yakovlev</a>. Unfortunately, I've never played Day Z. Just one of the many I need to consider some time :) More to the point, I'd say those tools would need to be tweaked, but they should degrade for the sake of consistency. How quickly do the ranged weapons fall apart?

13.4.2015 18:47Comment on Breakable weapons in video games by Aceade
https://aceade.net/2015/02/02/br...

Comment on Breakable weapons in video games by Sergey Yakovlev

https://aceade.net/2015/02/02/br...

Have you ever played DayZ, my friend? You ruin your tools so fast there. Interesting thing is that most of them could be fixed if not completely ruined. But man, hand axe getting ruined from chopping couple woods? It is designed to cut many trees, they live for decades in real life.

13.4.2015 12:02Comment on Breakable weapons in video games by Sergey Yakovlev
https://aceade.net/2015/02/02/br...
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